STEM in Me Rookie Course | STEM and Robotic Class

Opportunity to experience affordable STEM and Robotic Class suitable for children delivered by Experienced Engineers! First of all in Rookie Courses children will learn and explore electronic hardware and software programming through solving day-to-day problems.

Especially relevant in STEM and Robotic Class children will learn about electronic hardware using Arduino and Microduino. First of all children will learn about software programming using Scratch, Mixly and C language. On top of that, all these learning processes will be very engaging as children will be doing it while playing with Lego compatible building blocks.

Choose from various different levels that suits children interest and experience with electronic hardware and software programming. Most noteworthy children WITHOUT any previous exposure to STEM or Robotic Class OR children WITH previous exposure to STEM and Robotic Class will have something new to learn and would be able to enjoy it at their own pace.

STEM in Me Rookie Camp: Level 1

STEM in Me Rookie Camp: Level 2

STEM in Me Rookie Camp: Level 3

STEM in Me Rookie Camp: Level 4

STEM in Me Rookie Course | STEM and Robotic Class Projects

In the STEM and Robotic Class, coaches will first introduce to the student the definition of STEM education. Then general approach of STEM education and the unique approach of STEM in Me in delivering STEM education. After the introduction, coaches will explain the day-to-day problem that student is going to solve.

Next, coaches will explain how technology devices is built using electronic hardware and software programming.  For a start, coaches will introduce Microduino mCookie, an Arduino-compatible open source electronic hardware suitable as a STEM education tools and for use in STEM and Robotic Class.

Then for selected projects, coaches will introduce Scratch, a software visual programming language suitable as a STEM education tools and for use in STEM and Robotic Class. Scratch helps young people learn to think creatively and reason systematically and it being a visual based software programming language, helps introduce student to programming easily.

For other selected projects, coaches will introduce Arduino software platform, an open source programming language based on C programming language that enables young people learn to think creatively and reason systematically.

Student will finally discuss and integrate all the electronic controller, power source, sensors and output trinket. Then with guidance student will programme different control logics and operation parameters to complete device prototype features. Thereafter, student assemble using building material to build the device prototype of the problem solution device.

Finally, student will operate and test the device prototype to meet the solution of for the day-to-day problem. Student is then given the opportunity to try different building assembly, sensors and output trinkets and control logic to modify the device prototype features for a better solution.

As a conclusion, there will be presentation and game challenges for each student to proudly demonstrate their device prototype.

Level 1 – Rookie Bronze Pass

Music Box

Bronze Pass (Level 1) : Music Box

[Music Box: that we often have a music box to play a certain tune but we are unable to change the tune as we like. Student will brainstorm for a device that  can be a solution to this problem.  Students’ brainstorm will finally conclude to build a device like a music box device]

Then, coaches will explain how electronic hardware and software programming technology devices and their features.  Coaches will introduce Microduino mCookie, an Arduino-compatible open source electronic hardware suitable as a STEM and Robotic education tools. Student will learn about electronic controller, power source, mechanical sensor (switch), buzzer output trinket and colour LED output trinket.

Then, students will discuss on how they can integrate and build a prototype of the problem solution device. They will experience how Microduino mCookie modules, sensor and output trinkets assemble together with LEGO®-compatible building blocks. Next with basic guidance students will start to assemble and then explore their creativity using building material to build the device prototype.

Next, coaches will introduce Mixly, a software visual programming language suitable as a STEM and Robotic education tools. Mixly helps young people learn to think creatively, reason systematically and work collaboratively. Besides that it being a visual based software programming language, helps introduce student to programming easily. Student will learn the basics of Mixly. Student will also learn to read from mechanical sensor and light sensor, and actuate buzzer output trinket and colour LED output trinket that are connected to Microduino mCookie modules. Students will finally with guidance programme different control logics and operation parameters. Then operate and fulfil the project the device prototype features.

STEM and Robotic Class Session:

  • Target duration: 3 hours
  • Target students: 7 – 9 years old

Level 2 – Rookie Silver Pass

Smart Home

Silver Pass (Level 2): Energy Efficient Fan (EEF)

[Energy Efficient Fan: that we often waste energy at home by leaving the electrical appliances such as fan on even when we are not using it. On top of that, at times we wish there is a way to operate the fan without going all the way to the switch. Student will brainstorm for a device with features that can be a solution to this problem. Students’ brainstorm will finally conclude to build something like an energy efficient fan device]

Then, coaches will explain how electronic hardware and software programming technology devices and their features.  Coaches will introduce Microduino mCookie, an Arduino-compatible open source electronic hardware suitable as a STEM and Robotic education tools. Student will learn about electronic controller, power source, mechanical sensor (switch), light sensor, sound sensor (microphone) and electric motor output trinket.

Concurrent with the introduction to electronic hardware, coaches will introduce to the students Scratch, a software visual programming language suitable as a STEM and Robotic education tools. Scratch helps young people learn to think creatively, reason systematically and work collaboratively. Besides that it being a visual based software programming language, helps introduce student to programming easily. Student will learn the basics of Mixly or Scratch for Arduino (S4A) or Snap for Arduino (Snap4Arduino). Student will also learn to read from mechanical sensor (switch), light sensor, sound sensor (microphone) and to control electric motor output trinket that are connected to Microduino mCookie modules.

STEM and Robotic Class Session:

  • Target duration: 6 hours minimum
  • Target students: 10 – 14 years old

Level 3 – Rookie Gold Pass

Smart Home

Gold Pass (Level 3): Smart Home (SH)

[Smart Home: embracing the technology to improve way of live, we often look at how our home can be made much smarter and at the same time provide security. Student will brainstorm for a device with features that can make the home a smart home with security system]

Then, coaches will explain how electronic hardware and software programming technology devices and their features.  Coaches will introduce Microduino mCookie, an Arduino-compatible open source electronic hardware suitable as a STEM and Robotic education tools. Student will learn about electronic controller, power source, mechanical sensor (switch), infrared receiver sensor, infrared remote control transceiver, grey level sensor (line finder), light sensor, buzzer output trinket, colour LED output trinket and electric motor output trinket.

Concurrent with the introduction to electronic hardware, coaches will introduce to the students Scratch, a software visual programming language suitable as a STEM and Robotic education tools. Scratch helps young people learn to think creatively, reason systematically and work collaboratively. Besides that it being a visual based software programming language, helps introduce student to programming easily. Student will learn the basics of Mixly or Scratch for Arduino (S4A) or Snap for Arduino (Snap4Arduino) and advance Scratch programming blocks for enhance control logics. Student will also learn to read from mechanical sensor (switch), infrared receiver sensor, grey level sensor (line finder) and to control buzzer output trinket, colour LED output trinket and electric motor output trinket that are connected to Microduino mCookie modules.

STEM and Robotic Class Session:

  • Target duration: 18 hours minimum (6 hours per session)
  • Target students: 10 – 14 years old

Level 4 – Rookie Platinum Pass

Smart Car

Platinum Pass (Level 4): Smart Car (SC)

[Smart Car: we often look at how we can improve efficiency in our daily life and business. One of the ways to achieve this is to use  automated machines. On top of that, at the same time the automated machine need to also be flexible to adapt to unplanned human control. This is prevalent in big warehouse operation where goods need to be moved in an efficient manner but the are times human need to have control over the machine movement. Student will brainstorm for a device that can automatically move from one location to another location without human intervention and has the ability to be remotely controlled]

Then, coaches will explain how electronic hardware and software programming technology devices and their features.  Coaches will introduce Microduino mCookie, an Arduino-compatible open source electronic hardware suitable as a STEM and Robotic education tools. Student will learn about electronic controller, power source, mechanical sensor (switch), infrared receiver sensor, infrared remote control transceiver, grey level sensor (line finder), buzzer output trinket, colour LED output trinket and electric motor output trinket.

Concurrent with the introduction to electronic hardware, coaches will introduce Arduino software platform, an open source programming language is based on C programming language that enables young people learn to think creatively, reason systematically and work collaboratively. Student will learn the basics of C programming syntax and libraries for enhance control logics. Student will also learn to read from mechanical sensor (switch), infrared receiver sensor, grey level sensor (line finder) and to control buzzer output trinket, colour LED output trinket and electric motor output trinket that are connected to Microduino mCookie modules.

STEM and Robotic Class Session:

  • Target duration: 18 hours minimum
  • Target students: 12 – 16 years old
Close Bitnami banner
Bitnami